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	<title>No Camels &#187; Gaming</title>
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	<link>http://nocamels.com</link>
	<description>At the hub of the Israeli Innovation Culture</description>
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		<title>Roy Shapira invites you for Petrograd adventure</title>
		<link>http://nocamels.com/2009/02/roy-shapira-invites-you-for-petrograd-adventure/</link>
		<comments>http://nocamels.com/2009/02/roy-shapira-invites-you-for-petrograd-adventure/#comments</comments>
		<pubDate>Fri, 20 Feb 2009 11:18:48 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[3d graphics]]></category>
		<category><![CDATA[game designing]]></category>
		<category><![CDATA[israeli innovation]]></category>
		<category><![CDATA[petrograd]]></category>
		<category><![CDATA[roy shapira]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://nocamels.com/?p=162</guid>
		<description><![CDATA[
Roy Shapira is a brilliant game designer, dedicated to the point that you might call him a workaholic.
After single-handedly completing his award-winning Crysis mode &#8220;Combat Training&#8221;, which took him 9 month of work, he now leads an 18-members game-developing team in order to create &#8220;Petrograd&#8221; -  a viable independent AAA game by 2009.
In this interview [...]]]></description>
			<content:encoded><![CDATA[<div class="Ih2E3d">
<p>Roy Shapira is a brilliant game designer, dedicated to the point that you might call him a workaholic.</p>
<p>After single-handedly completing his award-winning Crysis mode &#8220;Combat Training&#8221;, which took him 9 month of work, he now leads an 18-members game-developing team in order to create &#8220;<span style="color: #00ccff;"><strong><a href="http://www.petrograd-game.com/"><span style="text-decoration: none;">Petrograd</span></a></strong></span>&#8221; -  a viable independent AAA game by 2009.</p>
<p>In this interview he shows concept pictures and videos, talks about the development process, demonstrates how game design works and gives some advice for novice game designers.</p></div>
<p>What he doesn&#8217;t talk though, is how in the world can you keep a day job, a wife and young kids, and still do a full time job as a developer in your free time. The nocamles team has a suspicion that it involves time travel but we can&#8217;t peove anything&#8230;</p>
<p><strong>More Petrograd links:</strong></p>
<p><strong><a href="http://www.moddb.com/mods/petrograd/" target="_blank">Petrograd in Moddb</a></strong></p>
<p><strong><a href="http://royshapira.com" target="_self">Roy Shapira&#8217;s Blog</a><br />
</strong></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Petrograd &#8211; The Official Trailer</title>
		<link>http://nocamels.com/2009/02/petrograd-the-official-trailer/</link>
		<comments>http://nocamels.com/2009/02/petrograd-the-official-trailer/#comments</comments>
		<pubDate>Mon, 16 Feb 2009 13:59:34 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[israeli innovation]]></category>
		<category><![CDATA[petrograd]]></category>
		<category><![CDATA[roy shapira]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://nocamels.com/?p=171</guid>
		<description><![CDATA[In the last post we wrote about game designer Roy Shapira and his ambitious project &#8211; Petrograd. Today, Roy and his group released official in-game trailer.
Here some more information about the upcoming video game, Petrograd:
Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>In the last post we wrote about game designer Roy Shapira and his ambitious project &#8211; <span style="color: #ffffff;"><strong><a href="http://www.moddb.com/mods/petrograd/">Petrograd</a></strong></span>. Today, Roy and his group released official in-game trailer.</p>
<p>Here some more information about the upcoming video game, Petrograd:</p>
<p>Petrograd: an action-thriller first person shooter. Enter the shoes of a Black-Ops Special Agent, investigating the disappearance of a full city&#8217;s population overnight. An eerie atmosphere and immersive environments are just the beginning, nothing is quite what it seems in this suspenseful experience set in post-USSR Eastern Europe.</p>
<p><strong><a href="http://www.petrograd-game.com/">Petrograd Homepage </a></strong></p>
<p><strong><a href="http://royshapira.com" target="_blank">Roy Shapira&#8217;s Blog</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://nocamels.com/2009/02/petrograd-the-official-trailer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ohad Barzilay&#8217;s &#8220;Mytopian&#8221; vision</title>
		<link>http://nocamels.com/2009/01/ohad-barzilays-mytopian-vision/</link>
		<comments>http://nocamels.com/2009/01/ohad-barzilays-mytopian-vision/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 13:12:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[israeli innovation]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[mytopia]]></category>
		<category><![CDATA[nocamels]]></category>
		<category><![CDATA[Ohad Barzilay]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://nocamels.com/?p=143</guid>
		<description><![CDATA[In a perfect world, you could interact with your friends online anyway you want. There would be no boundaries, no limits on platforms or networks, and you could pkay or chat with your buddies from system to system any time&#8230;
Sounds nice, eh? Problem is, this vision is quite Utopian (like Ohad Barzilay&#8217;s Mytopia suggests. Many [...]]]></description>
			<content:encoded><![CDATA[<p>In a perfect world, you could interact with your friends online anyway you want. There would be no boundaries, no limits on platforms or networks, and you could pkay or chat with your buddies from system to system any time&#8230;<br />
Sounds nice, eh? Problem is, this vision is quite Utopian (like Ohad Barzilay&#8217;s <a href="http://www.mytopia.com/">Mytopia</a> suggests. Many try to bring uniformity online, like <a href="http://openid.net/foundation/" target="_blank">OpenID </a>for web identity or <a href="http://www.ceruleanstudios.com/learn/" target="_blank">Trillian </a>for IM clients. But Barzilay&#8217;s vision took him further. He wants to run a gaming system across multiple platforms, with combined stats, credits and rankings. You won&#8217;t care what system your game rival uses or what app he is plating from &#8211; just that he plays.</p>
]]></content:encoded>
			<wfw:commentRss>http://nocamels.com/2009/01/ohad-barzilays-mytopian-vision/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Vera Sachs, Patent Seeker: Looking for your Game</title>
		<link>http://nocamels.com/2008/12/vera-sachs-patent-seeker-looking-for-your-game/</link>
		<comments>http://nocamels.com/2008/12/vera-sachs-patent-seeker-looking-for-your-game/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 10:39:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Game UnConference]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[israeli innovation]]></category>
		<category><![CDATA[patents]]></category>
		<category><![CDATA[vera sachs]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://nocamels.com/?p=68</guid>
		<description><![CDATA[Vera Sachs is a paralegal in a patent register office but she doen&#8217;t look or act like you would expect from one. With fresh attitude and sharp mind, she came to the Game UnConference to find the next best Idea.
Nothing, not even the world financial crisis, will prevent her from finding the newest game addiction.
]]></description>
			<content:encoded><![CDATA[<p>Vera Sachs is a paralegal in a <a href="http://www.ipatent.co.il/">patent register office</a> but she doen&#8217;t look or act like you would expect from one. With fresh attitude and sharp mind, she came to the <a href="http://gameunconf.pbwiki.com/">Game UnConference</a> to find the next best Idea.<br />
Nothing, not even the world financial crisis, will prevent her from finding the newest game addiction.</p>
]]></content:encoded>
			<wfw:commentRss>http://nocamels.com/2008/12/vera-sachs-patent-seeker-looking-for-your-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The truth behind Motion gaming</title>
		<link>http://nocamels.com/2008/12/the-truth-behind-motion-gaming/</link>
		<comments>http://nocamels.com/2008/12/the-truth-behind-motion-gaming/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 14:07:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Fun stuff]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[camtrax]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[israeli innovation]]></category>
		<category><![CDATA[physical playing]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://nocamels.com/?p=58</guid>
		<description><![CDATA[CamTrax brings motion to games everywhere.
They are doing what every company dreams of: much more for much less money. Yaron, the founding CEO saw the potential of controlling games with gestures, several month before the Nintendo WII came to be.
He created his company in order to turn every webcam equipped computer into a physical playing [...]]]></description>
			<content:encoded><![CDATA[<p>CamTrax brings motion to games everywhere.<br />
They are doing what every company dreams of: much more for much less money. Yaron, the founding CEO saw the potential of controlling games with gestures, several month before the Nintendo WII came to be.<br />
He created his company in order to turn every webcam equipped computer into a physical playing machine. He confesses from his not-so-flashy office, that living his dreams is not an easy task. But even while he worked for a whole year without any staff or paycheck, he didn&#8217;t gave up. And this is what came of it.<br />
visit them @ <a href="http://www.camtraxtechnologies.com/">http://www.camtraxtechnologies.com/</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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